B.U.T.T.O.N
I worked on a game with the Copenhagen Game Collective called B.U.T.T.O.N. (Brutally Unfair Tactics Totally OK Now), which got picked among six one-button-games from 150 submissions to showcase at Gamma 4. It's an event hosted by Kokoromi and was held this year at San Francisco, during the Game Developers Conference. B.U.T.T.O.N. is a game made by drunk people for drunk people. For more information check out the CGC website.
Labels: B.U.T.T.O.N, Copenhagen Game Collective